[{"data":1,"prerenderedAt":344},["ShallowReactive",2],{"en-news-expedition-update-showcase":3},{"id":4,"title":5,"body":6,"description":292,"extension":293,"head":294,"meta":317,"navigation":40,"path":333,"schemaOrg":334,"seo":340,"stem":342,"__hash__":343},"enNews\u002FenNews\u002Fexpedition-update-showcase.md","Expedition Update Showcase ",{"type":7,"value":8,"toc":278},"minimark",[9,25,41,49,54,61,70,76,81,86,91,101,107,113,118,123,128,134,140,145,150,155,161,167,172,178,184,189,194,200,206,211,217,223,228,233,238,244,250,267,272],[10,11,12,17,20,23,22],"p",{},[13,14,16],"span",{"style":15},"color:hsl(40,4%,53%);","Stalkers, welcome back to the Zone and to the newest changes in Update 1.7. Before we dive in – thank you so much for staying with us! A year ago, we began a new chapter in the S.T.A.L.K.E.R. series, which we continue to update and improve based on your comments, suggestions, and feedback. And there’s more to come, starting with Update 1.7!",[18,19],"br",{},[13,21,22],{"style":15}," ",[18,24],{},[26,27,30],"div",{"className":28},[29],"raw-html-embed",[31,32],"iframe",{"width":33,"height":34,"src":35,"title":36,"frameBorder":37,"allow":38,"referrerPolicy":39,"allowFullScreen":40},760,430,"https:\u002F\u002Fwww.youtube.com\u002Fembed\u002FiJdwhpMdpuA?si=cDy17U5s1Ua9ML3L","YouTube video player","0","accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share","strict-origin-when-cross-origin",true,[42,43,45],"h3",{"id":44},"even-more-a-life-zone",[13,46,48],{"style":47},"color:hsl(36,49%,90%);","Even more A-Life Zone!",[10,50,51],{},[13,52,53],{"style":15},"We’ve implemented numerous fixes and improvements to the A-Life system, so now factions can expand control over new territories. This means they may also lose control over their lands if they fail to defend them.",[10,55,56,58],{},[18,57],{},[13,59,60],{"style":15},"Various points of interest, checkpoints, locations (but not hubs) are in contest between different NPCs and… mutants! They also want to defend their lairs and territories from their very unfriendly stalker-neighbors. You can either jump into the fights or stay away.",[10,62,63,65],{},[18,64],{},[66,67],"img",{"src":68,"alt":69},"https:\u002F\u002Fblog.stalker2.com\u002Fuploads\u002F1_7_1_1_e760573d2e.jpg","1_7-1 (1).jpg",[42,71,73],{"id":72},"master-difficulty-expedition-mode",[13,74,75],{"style":47},"Master Difficulty & Expedition Mode",[10,77,78],{},[13,79,80],{"style":15},"We’ve introduced a new difficulty level, Master Difficulty, to the game – a true challenge for the most experienced stalkers. Mutants and NPCs are much more deadly. A wrong step into an anomaly may kill. Radiation, hunger, sleepiness, and other effects can be extremely painful. Resources are low. Items are not as durable, and traders are not as economically friendly.",[10,82,83],{},[13,84,85],{"style":15},"There are plenty of other adjustments for the hardcore enjoyers, but there is one more to mention – saves! Your progress will only be saved when exiting a Hub and within some Main Quest story moments. That's it. This is the peak stalker experience, of course, if you are strong enough!",[10,87,88],{},[13,89,90],{"style":15},"As for Expedition Mode – this one is for those who don’t want to endure the struggles of Master Difficulty, but want to feel each trip is an Expedition. It has the same progress save system as in Master, but with the option to choose other difficulty levels.",[10,92,93,95],{},[18,94],{},[13,96,97],{"style":15},[98,99,100],"i",{},"Note: Both Master Difficulty and Expedition Mode require starting a new campaign. You can’t activate\u002Fdeactivate those from the settings menu in the campaign.",[10,102,103],{},[66,104],{"src":105,"alt":106},"https:\u002F\u002Fblog.stalker2.com\u002Fuploads\u002F1_7_4_1_b8fedbda4b.jpg","1_7-4 (1).jpg",[42,108,110],{"id":109},"npc-vision-combat-update",[13,111,112],{"style":47},"NPC Vision & Combat Update",[10,114,115],{},[13,116,117],{"style":15},"With Update 1.7, enemies have real problems detecting you in tall grass or reeds, and are much less accurate when shooting through the bushes. Swamp shootouts will feel fair at last! You can now use the greenery to your full advantage, but be cautious – the closer you are to an enemy, the more likely you are to be spotted.",[10,119,120],{},[13,121,122],{"style":15},"Mutants and NPCs have also learned to retreat from the fight if they realize that chances for survival are low. They will also try to flank more actively, and choose a distance to fight from that best suits their weapon. ",[10,124,125],{},[13,126,127],{"style":15},"It’s also worth noting that NPC combat animation timings were slightly tweaked to make their movement more realistic. Oh, and mutants have also received new death animations!",[10,129,130],{},[66,131],{"src":132,"alt":133},"https:\u002F\u002Fblog.stalker2.com\u002Fuploads\u002F1_7_7_1_3490672944.jpg","1_7-7 (1).jpg",[42,135,137],{"id":136},"inventory-equipment-stats-update",[13,138,139],{"style":47},"Inventory & Equipment Stats Update",[10,141,142],{},[13,143,144],{"style":15},"We’ve completely redesigned the Equipment section in the Inventory. Firstly, we added protection stats. You’ll now be able to see exact info on how much protection you have from different Zone dangers. It calculates all the values from your armor, helmet, and artifacts, and also takes into consideration the equipment's wear and tear.",[10,146,147],{},[13,148,149],{"style":15},"Secondly, stats for artifacts and consumables. From now on, those have 5 levels of stats, with a more user-friendly interface for better understanding the pros and cons of using them. ",[10,151,152],{},[13,153,154],{"style":15},"And last but not least – the artifact radiation bar. This thing will help you understand whether you’ve balanced your artifacts well in terms of the radiation they produce. Keeping this bar level low will definitely help you to stay healthier.",[10,156,157],{},[66,158],{"src":159,"alt":160},"https:\u002F\u002Fblog.stalker2.com\u002Fuploads\u002F1_7_5_1_7a89152e1d.jpg","1_7-5 (1).jpg",[42,162,164],{"id":163},"run-skif-run",[13,165,166],{"style":47},"Run Skif, RUN!",[10,168,169],{},[13,170,171],{"style":15},"With Update 1.7, we’ve reworked the stamina mechanic and added a new, ‘second sprint’ state to the movement system! We also reworked how energy drinks affect you. From now on, frequent consumption is not recommended, as it may result in tremors and shortness of breath, which leads to aiming difficulties. Drink responsibly!",[10,173,174],{},[66,175],{"src":176,"alt":177},"https:\u002F\u002Fblog.stalker2.com\u002Fuploads\u002F1_7_3_1_4463a2a153.jpg","1_7-3 (1).jpg",[42,179,181],{"id":180},"new-anomalies",[13,182,183],{"style":47},"New anomalies",[10,185,186],{},[13,187,188],{"style":15},"The first one is pretty harmless, but it looks very weird. It’s literally drops of water rising up to the sky from puddles on the ground.",[10,190,191],{},[13,192,193],{"style":15},"The second anomaly can actually warm you on cold days and nights, but we don’t recommend using it in such a way because it’s too hot. Boiling hot, in fact! Test the new “Steam” anomaly with the bolt first.",[10,195,196],{},[66,197],{"src":198,"alt":199},"https:\u002F\u002Fblog.stalker2.com\u002Fuploads\u002F1_7_6_1_3ccdabb7b8.jpg","1_7-6 (1).jpg",[42,201,203],{"id":202},"controller-aim-improvements",[13,204,205],{"style":47},"Controller aim improvements",[10,207,208],{},[13,209,210],{"style":15},"From now on, you can lock to different enemies without re-targeting. Furthermore, you can now slightly correct your aim point on the locked enemy. As a nice bonus, you can set the time in seconds for how long you lock on to an enemy for.",[10,212,213],{},[66,214],{"src":215,"alt":216},"https:\u002F\u002Fblog.stalker2.com\u002Fuploads\u002F1_7_8_1_eb27f6c482.jpg","1_7-8 (1).jpg",[42,218,220],{"id":219},"even-more-updates-in-short-format",[13,221,222],{"style":47},"Even more updates in short format!",[10,224,225],{},[13,226,227],{"style":15},"Introducing Immersive Mode, which allows you to quickly disable the entire HUD and change the FOV to a preset value so you can take beautiful screenshots or simply explore the Zone without distractions. It’s especially effective with the new Light Rainy weather scenario!",[10,229,230],{},[13,231,232],{"style":15},"Another new thing – SD Cards with coupons on them in stashes. Think about those like digital wallets. Don’t want the headshot sound? Okay, then disable it. The navigation on the map in the PDA is also improved. Now, there’s an assist to select markers easily.",[10,234,235],{},[13,236,237],{"style":15},"As a final touch, we’re also introducing DualSense support (via wire) for those who want to feel the Zone even more!",[10,239,240],{},[66,241],{"src":242,"alt":243},"https:\u002F\u002Fblog.stalker2.com\u002Fuploads\u002F1_7_9_1_b11d70c9d2.jpg","1_7-9 (1).jpg",[42,245,247],{"id":246},"and-those-are-not-all-the-updates",[13,248,249],{"style":47},"And those are not all the updates",[10,251,252,255],{},[13,253,254],{"style":15},"The extended version of the patch notes is available on our Steam page, while the complete version can be found on our website. Feel free to check them out to see all the changes: ",[256,257,263],"a",{"href":258,"target":259,"rel":260},"https:\u002F\u002Fwww.stalker2.com\u002Fnews\u002Fupdate-1-7-patch-notes","_blank",[261,262],"noopener","noreferrer",[264,265,266],"u",{},"stalker2.com\u002Fnews\u002Fupdate-1-7-patch-notes",[10,268,269],{},[13,270,271],{"style":15},"Thank you very much for your ongoing support and feedback. With your help, the Zone is becoming a better place with each update. Please continue sharing your ideas and thoughts on our forums and socials, including those you have about Update 1.7. It helps us improve the game and deliver a better experience for all stalkers!",[10,273,274],{},[66,275],{"src":276,"alt":277},"https:\u002F\u002Fblog.stalker2.com\u002Fuploads\u002F1_7_2_1_b14f7b8811.jpg","1_7-2 (1).jpg",{"title":279,"searchDepth":280,"depth":280,"links":281},"",2,[282,284,285,286,287,288,289,290,291],{"id":44,"depth":283,"text":48},3,{"id":72,"depth":283,"text":75},{"id":109,"depth":283,"text":112},{"id":136,"depth":283,"text":139},{"id":163,"depth":283,"text":166},{"id":180,"depth":283,"text":183},{"id":202,"depth":283,"text":205},{"id":219,"depth":283,"text":222},{"id":246,"depth":283,"text":249},"Stalkers, welcome back to the Zone and to the newest changes in Update 1.7. Before we dive in – thank you so much for staying with us! A year ago, we began a new chapter in the S.T.A.L.K.E.R. series, which we continue to update and improve based on your comments, suggestions, and feedback. And there’s more to come, starting with Update 1.7!  ","md",{"script":295},[296],{"type":297,"key":298,"data-nuxt-schema-org":40,"nodes":299},"application\u002Fld+json","schema-org-graph",[300],{"headline":5,"description":301,"datePublished":302,"publisher":303,"mainEntityOfPage":309,"image":312,"@type":316},"A-Life evolution, new difficulty, anomalies, and many more! ","2025-11-17",{"name":304,"logo":305,"@type":308},"GSC Game World Global LTD",{"url":306,"@type":307},"https:\u002F\u002Fwww.stalker2.com\u002Fstalker2\u002Flogos\u002Flogo-S2.png","ImageObject","Organization",{"id":310,"@type":311},"https:\u002F\u002Fwww.stalker2.com\u002Fnews\u002Fexpedition-update-showcase","WebPage",{"url":313,"width":314,"height":315,"@type":307},"\u002Fuploads\u002FSteam_small170_b461c7aaef.jpg",1200,630,"NewsArticle",{"slug":318,"category":319,"bg":320,"img":321,"locale":322,"date":302,"prev":323,"next":328},"expedition-update-showcase","News","\u002Fuploads\u002FSite170_7ca02579f1.jpg","\u002Fuploads\u002F08_67a2fba321.png","en",{"title":324,"slug":325,"img":326,"date":327},"The Art of S.T.A.L.K.E.R. 2 Revealed","the-art-of-s-t-a-l-k-e-r-2-revealed","\u002Fuploads\u002FNews_page_4b132b17d1.jpg","2025-11-05",{"title":329,"slug":330,"img":331,"date":332},"How to Transfer My S.T.A.L.K.E.R. 2: Heart of Chornobyl Save Files?","transfer-save-files","\u002Fuploads\u002Fmobile_save_1_53d5ecb905.jpg","2025-11-19","\u002Fennews\u002Fexpedition-update-showcase",[335],{"headline":5,"description":301,"datePublished":302,"publisher":336,"mainEntityOfPage":338,"image":339,"@type":316},{"name":304,"logo":337,"@type":308},{"url":306,"@type":307},{"id":310,"@type":311},{"url":313,"width":314,"height":315,"@type":307},{"metaTitle":341,"metaDescription":301,"canonicalURL":310,"metaImage":313,"title":5,"description":292},"Expedition Update Features Showcase  ｜ S.T.A.L.K.E.R. 2: Heart of Chornobyl —  Official website","enNews\u002Fexpedition-update-showcase","zz8Qb2kVoeHu6dKRLzdxdaq8v9b94PPHl4h7oKV9CX8",1787846365542]